41 min ago 4. ["Position"] = Vector(-0.6669921875, 9.535400390625, 4.0537109375). 2 hours ago BLOX FRUITS Script Pastebin 2023 UPDATE EVENT AUTO FARM HEARTS | DF FRUIT . ["Model"] = "models/maxib123/enclavelocker.mdl". | 12.92 KB, We use cookies for various purposes including analytics. Click COPY button for auto copy script Sign Up . 1. Umarm Beenirsiniz.. If you have strong swords, you can easily slay every one of them. 3. 4. a guest . ["Position"] = Vector(8.35107421875, 0.314453125, -1.924560546875). WEAPON FIGHTING SIMULATOR (BEST) Posted on 31 October 2022. ["Angles"] = Angle(-1.1846111192426e-05, -90, -4.2688682810876e-07). Paste the script into your script application. _G. It is a well-known character-development game. By destroying the puppets in the game, you can fast improve your persona. BLOX FRUITS Script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | . | 0.65 KB, JavaScript | So all I'm saying is, a simple silent aim script that's good for this. ["Angles"] = Angle(2.0999999046326, -90.900001525879, 174). Watch video for showcase Enjoy the excitement. ["Model"] = "https://www.dropbox.com/s/05c73o0kdz1aq11/Scavvergun.obj?dl=0". ["Position"] = Vector(0.4072265625, 19.43359375, 5.9482421875). ["Position"] = Vector(1.1177978515625, 9.001953125, -0.94580078125). , Tags: arceus x script, arceus x script Weapon Fighting Simulator, arceus x Weapon Fighting Simulator, script Weapon Fighting Simulator android, script Weapon Fighting Simulator arceus x, script Weapon Fighting Simulator mobile, Weapon Fighting Simulator Script, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm, Copyright 2023 - ScriptPastebin | All rights reserved, arceus x script Weapon Fighting Simulator, script Weapon Fighting Simulator arceus x, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm. Script: https://direct-link.net/156212/VGHubCreator: DekuDimzScript w/o ads lol: https://pastebin.com/raw/MJSZxqiq This is work in progress and subject to change. Character.Torso:FindFirstChild("Right Shoulder 2"). ["Position"] = Vector(54.71826171875, -4.5474853515625, -10.84130859375). Click COPY button for auto copy script ["Angles"] = Angle(-45.88171005249, 0.00016004990902729, 7.3586174949014e-06). silent aim script. ["Position"] = Vector(-0.06396484375, -28.891845703125, 1.9677734375). ["Angles"] = Angle(89.205627441406, 92.300163269043, -0.011858355253935). 2 hours ago 1. Click COPY button for auto copy script | 3.72 KB, C++ | Pastebin Yes, it is extremely safe because all you need to do is copy the script codes; you dont need to transfer any programs or exploits. The video game Weapon Fighting Simulator is fun and interesting. 2 hours ago ["Angles"] = Angle(-0.00041215925011784, 179.60899353027, -0.00020149059128016). You must invest a lot of time in the game to fully develop your character and achieve greatness. Run and done WEAPON FIGHTING SIMULATOR Script Pastebin 2022 AUTO FARM | AUTO HATCH | AUTO BOSS & MORE. Watch video for showcase - On our website you can copy a free dupe of our Weapon Fighting Simulator Script that will make it easier for you to play the game over and over. | 12.92 KB, We use cookies for various purposes including analytics. Designed in compliance to a request put out for a PDW by the US Military. The script is published on our website with scripts:https://www.roblox-scripter.com (NO POPUP. , Tags: arceus x script, arceus x script Weapon Fighting Simulator, arceus x Weapon Fighting Simulator, script Weapon Fighting Simulator android, script Weapon Fighting Simulator arceus x, script Weapon Fighting Simulator mobile, Weapon Fighting Simulator Script, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm, Copyright 2023 - ScriptPastebin | All rights reserved, arceus x script Weapon Fighting Simulator, script Weapon Fighting Simulator arceus x, Weapon Fighting Simulator script arceus x, Weapon Fighting Simulator script arceus x auto farm, Weapon Fighting Simulator Script Auto Farm. ["Position"] = Vector(45.0751953125, -0.7532958984375, -9.837890625). 2 hours ago loadstring(game:HttpGet("https://www.scriptblox.com/raw/WFS-or-Autofarm_393")(), local bb = game:GetService("VirtualUser"), game:GetService("Players").LocalPlayer.Idled:Connect(function(), for i, v in pairs(game:GetService("Workspace").Fight:GetChildren()) do, if string.find(v.Name,"FightArea") and not table.find(area,v.Name)then, table.insert(bossArea,"-- Select Area -- "), if v:FindFirstChild("BossTeleports") and not table.find(bossArea,v.Name) then, if _G.AreaLoad then _G.AreaLoad:Disconnect() end, _G.AreaLoad = game:GetService("Workspace").Fight.ChildAdded:Connect(function(asd), if string.find(asd.Name,"FightArea") then, if string.find(v.Name,"FightAre") and not table.find(area,v.Name)then, if asd:FindFirstChild("BossTeleports") then, if v:FindFirstChild("BossTeleports") and not table.find(bossArea,v.Name)then, for i, v in pairs(game:GetService("Workspace").Fight.Chests:GetChildren()) do, for x, y in pairs(game.Workspace.Fight[_G.selectedArea].Root:GetChildren()) do, table.sort(high, function(a,b) return a > b end), for a, b in pairs(game:GetService("Workspace").Fight.Chests:GetChildren()) do, if b.Name == y.Name and high[1] == b.ChestHp.Value then, table.sort(mid, function(a,b) return a < b end), if b.Name == y.Name and mid[tonumber(string.format("%.g",#mid/2))] == b.ChestHp.Value then, table.sort(low, function(a,b) return a < b end), if b.Name == y.Name and low[1] == b.ChestHp.Value then, local plr = game.Players.LocalPlayer.Character.HumanoidRootPart, for i, v in pairs(game:GetService("Workspace").Fight.ClientChests:GetChildren()) do, if (plr.Position - v.Root.Position).Magnitude < nearr then, nearr = (plr.Position - v.Root.Position).Magnitude, if v.Name == y.Name and string.find(v.Value,"ChestBaoXiang") then, if _G.checkAlive then _G.checkAlive:Disconnect() end, _G.checkAlive = game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Died:Connect(function(), alive = false print(alive) wait(6) alive = true print(alive), game.Players.LocalPlayer.CharacterAdded:Connect(function(a), a:WaitForChild("Humanoid").Died:Connect(function(), local player = game.Players.LocalPlayer.Character.HumanoidRootPart, player.CFrame = part.CFrame * CFrame.new(0,2,5), game.Players.LocalPlayer.Character.Humanoid:MoveTo(enemy.Position), local lol = game.Players.LocalPlayer.Character.HumanoidRootPart, game:GetService('VirtualInputManager'):SendKeyEvent(true, key, false, game) wait(), game:GetService('VirtualInputManager'):SendKeyEvent(false, key, false, game), local library = loadstring(game:HttpGet("https://pastebin.com/raw/Uz6HijUN", true))(), local w = library:CreateWindow("Farming"), w:Toggle("Enabled", {flag = "a"}, function(value), if (hrt().Position - nearest.Root.Position).Magnitude < 50 then, fireclickdetector(nearest.Root.ClickDetector,69), until nearest.Root == nil or not _G.autofarm or alive == false or tick()-tickk > 45, local highestChest = game:GetService("Workspace").Fight.ClientChests[highest].Root, if (hrt().Position - highestChest.Position).Magnitude < 50 then, fireclickdetector(highestChest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[highest].Root or not _G.autofarm or alive == false or tick()-tickk > 45, local midChest = game:GetService("Workspace").Fight.ClientChests[mid].Root, if (hrt().Position - midChest.Position).Magnitude < 50 then, fireclickdetector(midChest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[mid].Root or not _G.autofarm or alive == false or tick()-tickk > 45, local lowestChest = game:GetService("Workspace").Fight.ClientChests[lowest].Root, if (hrt().Position - lowestChest.Position).Magnitude < 50 then, fireclickdetector(lowestChest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[lowest].Root or not _G.autofarm or alive == false or tick()-tickk > 45, local chest = game:GetService("Workspace").Fight.ClientChests[qiChest].Root, if (hrt().Position - chest.Position).Magnitude < 50 then, fireclickdetector(chest.ClickDetector,69), until not game:GetService("Workspace").Fight.ClientChests[qiChest].Root or not _G.autofarm or alive == false or tick()-tickk > 45, w:Dropdown("Farm Type", {flag = "b" ,list = {"Nearest","High Hp","Mid Hp","Low Hp","Qi Chest"}}, function(v), w:Dropdown("Select Area", {flag = "c", list = area}, function(v), w:Toggle("Collect Rewards", {flag = "d"}, function(value), local d = require(game:GetService("ReplicatedStorage").CommonConfig.CfgGlobal), a:Toggle("Enabled", {flag = "ad"}, function(v), for i, v in pairs(game.Workspace.Fight[_G.areatoGamble].Gamble:GetChildren()) do, a:Dropdown("Select Area", {flag = "zad", list = area}, function(v), c:Toggle("Enabled", { flag = "e",}, function(value), game:GetService("ReplicatedStorage").CommonLibrary.Tool.RemoteManager.Funcs.DataPullFunc:InvokeServer("ArenaTeleportLeaveChannel", "Out"), teleport(game:GetService("Workspace").Fight[_G.selectedBossArea].BossTeleports.Platform.Platform), game:GetService("ReplicatedStorage").CommonLibrary.Tool.RemoteManager.Events.BossRoomStartEvent:FireServer("room1"), game:GetService("ReplicatedStorage").CommonLibrary.Tool.RemoteManager.Events.BossRoomStartEvent:FireServer("room2"), fireclickdetector(near.Root.ClickDetector,69), until not near.Root or not _G.autoBoss or alive == false or tick()-tickk > 69, c:Dropdown("Select Area", { flag = "f", list = bossArea}, function(v), local a = require(game:GetService("ReplicatedStorage").CommonLogic.Model.GamePasses), a.HasGamePass = function() return true end, game:GetService("Players").LocalPlayer.PlayerGui.MainGui.ScreenGui.MainLeftBarView.FrameChild4.BgTeleport.ImgMask.Visible = false, for i, v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do, if v:IsA("MeshPart") and v.Name ~= "Head" and v.Name ~= "LowerTorso" and v.Name ~= "UpperTorso" then, game.Players.LocalPlayer.Character.Humanoid.Animator:Destroy() wait(1), game.Players.LocalPlayer.Character.LowerTorso.Root:Destroy(), game.Players.LocalPlayer.Character.NameTag:Destroy(), loadstring(game:HttpGet("https://pastebin.com/raw/Bd6R0GaC"))(), b:Button("discord.gg/waAsQFwcBn", function(), setclipboard(tostring("discord.gg/waAsQFwcBn")), warn("script took",string.format("%.0f",tick()-tickk),"seconds to load"), PHP | ["Angles"] = Angle(-89.300003051758, 175.39999389648, 0). Copyright 2023, All rights reserved | https://pastebinscript.com/. ["Angles"] = Angle(90.199996948242, 0, 0). 2. ["Angles"] = Angle(1.4461144208908, 179.99977111816, -179.99992370605). ["Position"] = Vector(-0.2869873046875, 25.86279296875, 4.29736328125). 4. Paste the script into your script application Pastebin.com is the number one paste tool since 2002. Dont forget to look them up and enjoy yourself in other games as well. ["Model"] = "models/clutter/conductor.mdl". Step : 1. ["Model"] = "models/maxib123/baarrel.mdl". Add comment. Your email address will not be published. 1 hour ago ANYWAYS.. Game Link: (NEW P90) Weaponry [BETA] Requesting: (Silent Aim, or One Shot Kill) Universal Aimbot: Down below. Player = game:GetService("Players").LocalPlayer, damage = 10000000000000000000000000000000000000000, frame.Position = UDim2.new(0, 0, 1, -400), frame.BackgroundColor3 = Color3.new(1, 1, 1), label.BackgroundColor3 = Color3.new(1, 0, 0), label.BackgroundColor3 = Color3.new(1, 1, 1), label.Position = UDim2.new(0, -10, 0, 20), label.Position = UDim2.new(0, -10, 0, 40), if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end, if Player.PlayerGui:FindFirstChild(Name) == nil then, ammoGui:Clone().Parent = Player.PlayerGui, Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value), Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value), w.Part1 = Player.Character:FindFirstChild("Right Arm"), w.Part1 = Player.Character:FindFirstChild("Left Arm"), w.Part1 = Player.Character:FindFirstChild("Torso"), w.C0 = CFrame.new(0.6, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-20)), w.C0 = CFrame.new(0.85, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-5)), s.SoundId = "http://www.roblox.com/Asset/?id=10209842", s.SoundId = "http://roblox.com/asset/?id=2691586", s.SoundId = "http://www.roblox.com/Asset/?id=10209636", s.SoundId = "http://www.roblox.com/asset/?id=2697295", s.SoundId = "http://www.roblox.com/Asset/?id=10209845", s.SoundId = "http://www.roblox.com/Asset/?id=10209813", w.C0 = CFrame.new(0.5, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0), pc.BrickColor = BrickColor.new("New Yeller"), pb.BrickColor = BrickColor.new("Dark stone grey"), p.BrickColor = BrickColor.new("Medium stone grey"), w.C0 = CFrame.new(0, 0.15, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(12), 0, 0), w.C0 = CFrame.new(0, 0.22, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-12), 0, 0), w.C0 = CFrame.new(0, 0.14, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-25), 0, 0), p.BrickColor = BrickColor.new("Dark stone grey"), w.C0 = CFrame.new(0, 0.07, -0.025) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.05, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.1, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0), w.C0 = CFrame.new(0, 0.2, -0.635) * CFrame.fromEulerAnglesXYZ(math.rad(-80), 0, 0), w.C0 = CFrame.new(0, 0.15, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(85), 0, 0), w.C0 = CFrame.new(0, 0.25, -0.01) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0, 0.11, 0.02) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), p.BrickColor = BrickColor.new("Really black"), m.Scale = Vector3.new(0.09, 0.2402, 0.09), s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225), w.C0 = CFrame.new(0, 0.28, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(-0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), w.C0 = CFrame.new(0, 0, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), d.Texture = "http://www.roblox.com/asset/?id=29712167", local l = Instance.new("Part") -- Aimpoint Scope, w.C0 = CFrame.new(0, 0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0), p.BrickColor = BrickColor.new("Bright yellow"), m.MeshId = "http://www.roblox.com/asset/?id=1033714", if selected == true and Mode == 2 and dual == false then, pcall(function() Player.Character[Name]:Remove() end), pcall(function() Player.Character[Name.. " (Left)"]:Remove() end), pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end), pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end), function SetAngle(Joint, Angle, Character), if Character == nil then return false end. The P90 also uses unique 50 round magazines. ["Position"] = Vector(-0.37109375, 2.426513671875, 1.9921875). 1 hour ago The video game Weapon Fighting Simulator is fun and interesting. ["Model"] = "models/maxibammo/microfusioncell.mdl". _G. 2. The P90 uses the highly capable 5.7x28mm round, that can travel at near rifle speeds, and have. ["Position"] = Vector(0.004638671875, -0.032470703125, 7.78271484375). Click go to script button for get script 2. | 1.11 KB, Lua | ARCANE ODYSSEY Script Pastebin 2023 AUTO FARM | KILL AURA & MORE (EASY . Step : 1. Never . Credits: Bye.prestigedBlitzFelixTeax-----script: https://pastebin.com/mCisrYP8-----. 2 hours ago , Tags: Roblox Weapon Fighting Simulator Script, Script Weapon Fighting Simulator, Weapon Fighting Simulator Auto Farm, Weapon Fighting Simulator Hack, Weapon Fighting Simulator Hack 2022, Weapon Fighting Simulator Script, Weapon Fighting Simulator Script 2022, Weapon Fighting Simulator Script Pastebin, Weapon Fighting Simulator Script Pastebin 2022, Copyright 2023 - ScriptPastebin | All rights reserved, Weapon Fighting Simulator Script Pastebin, Weapon Fighting Simulator Script Pastebin 2022. By continuing to use Pastebin, you agree to our use of cookies as described in the. Donotforgettotellyourmusketeersabout it. CircleSides = 64--How many sides the FOV circle would have. If you're an avid gamer looking to gain an edge, this video is a must-watch. _G. Click go to script button for get script 1. It is a well-known character-development game. ["Position"] = Vector(1.08349609375, 7.5224609375, -0.0009765625). And if you duplicate the Weapon Fighting Simulator Script and then inject it, that indicates that you are prepared to play the game. Paste the script into your script application. ["Material"] = "https://www.dropbox.com/s/eeob2n030gahxdh/Scavverguntexture.jpg?dl=0". ["Model"] = "models/props_lab/reciever01d.mdl". ["Model"] = "models/halokiller38/fallout/weapons/plasma weapons/plasmacaster.mdl". ["Position"] = Vector(14.05078125, -0.7705078125, 0.2685546875). Character.Torso:FindFirstChild("Right Shoulder"). Note : 1. Paste the script into your script application Bugn size Anime Weapon Simulator'da harika bir script gsterdim. Click go to script button for get script ["Position"] = Vector(-0.333740234375, 6.9610595703125, -0.74365234375). | 12.92 KB, We use cookies for various purposes including analytics. ["Position"] = Vector(-2.7130737304688, 7.2041015625, 7.8798828125). Click COPY button for auto copy script. Run and done. 2. The site is time-tested. 41 min ago Weapon Fighting Simulator Script Pastebin Hacks - Game Passes Step : ARCANE ODYSSEY. 1. ["Angles"] = Angle(-48.26065826416, 90.956588745117, 4.4805161451222e-05). 1 hour ago 1 hour ago 1 hour ago ["Angles"] = Angle(3.4000000953674, 90, -2). 1. ["Angles"] = Angle(0, 81.800003051758, 0). ["Position"] = Vector(6.0579833984375, 34.14208984375, 4.37939453125). ["Angles"] = Angle(-87.153373718262, 102.43421936035, -172.91122436523). ["Angles"] = Angle(-1.4247349099605e-05, -90, 180). | 0.07 KB, C++ | About US. ["Sound"] = "ambient/levels/labs/electric_explosion1.wav". ["Position"] = Vector(34.5498046875, -3.872802734375, -10.30419921875). Pastebin is a website where you can store text online for a set period of time. 2. ["Position"] = Vector(0.00048828125, 40.390380859375, 5.541015625). Pastebin.com is the number one paste tool since 2002. Disclaimer: The creative commons music featured in this video has been modified and adapted. Pastebin is a website where you can store text online for a set period of time. 2. 1. Not a member of Pastebin yet? ["Position"] = Vector(1.478271484375, 0.00146484375, -0.00439453125). 45,878 -1 . ["Position"] = Vector(-2.404296875, -0.375, 1.634765625). | 3.21 KB, JSON | ANIME WEAPON SIM SCRIPT https://minebloxcrafts.com/v/navpZltnE_A INFINITE YEN/SHARDS https://youtu.be/YeRU4sXHBjc More Script https://minebloxcrafts.com/ How To Get Script from my Website How To Get The Script Tutorial -----------https://youtu.be/HkpqlQ9GHq8--------- Roblox Game Link https://www.roblox.com/games/11430505281/Anime-Weapon-Simulator-Dragon How to Make Script Menu/UI Small https://youtu.be/bSdTj0oDTWw Roblox Fluxus Application https://minebloxcraft.com/ Keyboard Script https://minebloxcraft.com/v/jZ2FFu-v2FI#animeweaponsimulator #animeweaponsimulatorscript#hydrogenscript #fluxusscript Question and Answer.Q - How Long Does it take to find a ScriptA - 1/4 hour's Testing Every Script \u0026 the Website is full of ad'sQ - What Phone I'm UsingA - Tecno Pova 2 6gb/128gb ["Position"] = Vector(14.083984375, -0.77294921875, 0.26171875). Save my name, email, and website in this browser for the next time I comment. 3. The original music has been remixed/edited and converted into video format. ["Position"] = Vector(1.7352294921875, -2.118408203125, 1.6767578125). Note : Fabrique Nationale Herstal Project-90 Personal Defence Weapon. Jan 24th, 2020. Aimbot Script New Version. ["Model"] = "models/halokiller38/fallout/weapons/energy weapons/laserpdwrecycler.mdl". WEAPON FIGHTING SIMULATOR Script Pastebin 2022 AUTO FARM | AUTO BOSS & MORE, Step : 1. Without registration and viruses. Note : ["Angles"] = Angle(-92.199996948242, 180, -0.80000001192093). ["Position"] = Vector(10.93798828125, -0.001708984375, 2.42431640625). 41 min ago Advertising is necessary for the development of our site. On our website, weproduceFreeRoblox Hack and WeaponFightingSimulator Guistuff for you. 3. Your email address will not be published. 1. WEAPON FIGHTING SIMULATOR Arceus X AUTO FARM | AUTO HATCH | AUTO BOSS | FREE GAMEPASS, ["Position"] = Vector(-0.18359375, 21.489501953125, 1.33447265625). ["Position"] = Vector(-2.4414672851563, -28.490234375, -0.01806640625). ["Angles"] = Angle(-0.09900876134634, 75.65306854248, 0.025333635509014). ROBLOX Weaponry Script OWL HUBScript https://bit.ly/3RRynZKFluxus: http://bit.ly/3YEQip2My Discord https://discord.gg/3G3VjB9 . ["Position"] = Vector(3.9278564453125, 0.0068359375, 5.662109375). ["Model"] = "models/maxib123/gatlinglaser.mdl". By destroying the puppets in the game, you can fast improve your persona. Watch video for showcase Pastebin . ["Angles"] = Angle(-0.34883296489716, 85.48624420166, -172.11143493652). ["Material"] = "models/props_wasteland/wood_fence01a". Note: I, Exunys, have received a lot of feedback about this Aimbot project and by analyzing that a lot of people use this script, I have decided to rewrite this project entirely and implement my modern system for storing, optimizing and tracking. 1 hour ago ["Position"] = Vector(-0.44775390625, -0.46826171875, 0.8525390625). 2 hours ago Ill demonstrate a fun Weapon Fighting Simulator Script that you may use immediately. ["Position"] = Vector(-0.65350341796875, 8.896484375, 34.7685546875). NEW - This script is outdated, buggy, unsecure, unorganized and old. Required fields are marked *. Hamza Akn Scripts is a Roblox Scritps website. ["Material"] = "models/props_vents/borealis_vent001c". ["Position"] = Vector(-5.423828125, -0.4287109375, 2.69384765625). ["Scale"] = Vector(1.0499999523163, 1, 1.0499999523163). Weapon Fighting Simulator Script | Pastebin 2022. 2 hours ago Step : | 1.11 KB, Lua | | 0.65 KB, JavaScript | Character.Torso:FindFirstChild("Right Hip"), Character.Torso:FindFirstChild("Left Hip"), if Joints[Limb] == nil then return false end, if Limbs[Limb] == nil then return false end, Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joint.MaxVelocity = Joints[Limb].MaxVelocity, Joint.CurrentAngle = Joints[Limb].CurrentAngle, Joint.DesiredAngle = Joints[Limb].DesiredAngle, function ResetLimbCFrame(Limb, Character), if Character.Parent == nil then return false end, Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0), Animate = Character:FindFirstChild("Animate"), Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered)"].Handle, w.Parent = Player.Character[Name.. " (Holstered)"].Handle, if Player.Character:FindFirstChild("Torso") ~= nil then, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i), Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then, Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove(), w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle, w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle, if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0), Player.Character[Name].Light.Transparency = 1, Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0), Player.Character[Name.. " (Left)"].Light.Transparency = 1, Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)), Player.Character[Name].Handle.Empty:Play(), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0), Player.Character[Name].Handle.Release:Play(), Player.Character[Name].Magazine.Transparency = 1, local magazineDrop = Player.Character[Name].Magazine:Clone(), magazineDrop.Parent = game:GetService("Workspace"), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop), delay(0.1, function() magazineDrop.CanCollide = true end), Player.Character[Name].Handle.Reload:Play(), local magazineNew = Player.Character[Name].Magazine:Clone(), magazineNew.Parent = Player.Character[Name], w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)), Player.Character[Name].Magazine.Transparency = 0, Player.Character[Name]["New Magazine"]:Remove(), Player.Character[Name].Handle.Lock.Pitch = 3, Player.Character[Name].Handle.Lock:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2 - (i / 10), 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)), Player.Character[Name].Handle.Lock.Pitch = 1.5, Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.6, -0.125), makeShell(Player.Character[Name]:FindFirstChild("ShellOut")), Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.8, -0.125), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end), pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end), Player.Character[Name.. " (Left)"].Magazine.Transparency = 1, local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone(), magazineDropDual.Parent = game:GetService("Workspace"), coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual), delay(0.1, function() magazineDropDual.CanCollide = true end), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0), Player.Character[Name.. " (Left)"].Magazine.Transparency = 0, pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end), Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71), if Player.Character[Name]:FindFirstChild("Handle") ~= nil then, Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name].Handle.Fire2:Play(), Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name].Handle.Fire:Play(), if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)), if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then, Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10, Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2), Player.Character[Name.. " (Left)"].Handle.Fire2:Play(), Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10, Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20, Player.Character[Name.. " (Left)"].Handle.Fire:Play(), if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then, coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)), makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")), Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.6, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)), Player.Character[Name].Handle.Switch:Play(), Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)), coroutine.resume(coroutine.create(function(), local cam = game:GetService("Workspace").CurrentCamera, local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0), if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end, if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end, cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude), casing.Size = Vector3.new(0.2, 0.26, 0.2), casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))), casing.BrickColor = BrickColor.new("New Yeller"), local mesh = Instance.new("CylinderMesh"), casing.Parent = game:GetService("Workspace"), casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0), coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)), local tag = humanoid:FindFirstChild("creator"), local tag = humanoid:FindFirstChild("creatorType1"), local tag = humanoid:FindFirstChild("creatorType2"), trail.BrickColor = BrickColor.new("Dark stone grey"), trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint), trail.Parent = game:GetService("Workspace"), mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude), coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail), if hit.Parent.Parent.Humanoid ~= nil then, hit.Parent.Parent.Humanoid:TakeDamage(damage * 5), if hit.Parent:FindFirstChild("Humanoid") ~= nil then, hit.Parent.Humanoid:TakeDamage(damage * 10), hit.Parent.Humanoid:TakeDamage(damage * 2), delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end), hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)), if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then, if Player.Character[Name]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end, if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end, mouse.Icon = "http://www.roblox.com/asset/?id=59125642", local humanoid = Player.Character:FindFirstChild("Humanoid"), if automatic == false and burst == false then, elseif automatic == false and burst == true then, elseif automatic == true and burst == false then, fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target), if fireLeft == true and dual == true and automatic == true then, fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target), mouse.Icon = "http://www.roblox.com/asset/?id=59125633", if dual == true and automatic == false then, if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end, if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end, if key == "q" and Button1Down == false and canFire == true then, if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then, if dual == true then onKeyDown("t", mouse) end, script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack, if key == "e" and Button1Down == false and canFire == true and canSilence == true then, Player.Character[Name].Handle.Lock.Pitch = 5, if Player.Character:FindFirstChild(Name) == nil then return end, if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name].Muzzle.Transparency = 1, Player.Character[Name].Silencer1.Transparency = 1, Player.Character[Name].Muzzle.Name = "Silencer", Player.Character[Name]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end, Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1, Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer", Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle", if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name].Silencer.Transparency = 0, Player.Character[Name].Silencer1.Transparency = 0, Player.Character[Name].Muzzle.Name = "Muzzle 2", Player.Character[Name].Silencer.Name = "Muzzle", if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end, Player.Character[Name.. " (Left)"].Silencer.Transparency = 0, Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0, Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2", Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle", if key == "r" and Button1Down == false and canFire == true then, if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then, if magazine.Value > 0 then magazine.Value = Chamber end, if ammo.Value - magazineMax.Value < 0 then, elseif ammo.Value - magazineMax.Value >= 0 then, ammo.Value = ammo.Value - magazineMax.Value, magazine.Value = magazine.Value + MagSize, if key == "t" and Button1Down == false and canFire == true and canDual == true then, for _, p in pairs(Player.Backpack:GetChildren()) do, if p.Name == Name and p ~= script.Parent then weapon = p break end, magazineMax.Value = math.ceil(magazineMax.Value * 2), ammoMax.Value = math.ceil(ammoMax.Value * 2), magazine.Value = magazine.Value + weapon.Magazine.Value, ammo.Value = ammo.Value + weapon.Ammo.Value, local weapon = script:FindFirstChild("Dual"), weapon.Magazine.Value = math.floor(magazine.Value / 2), weapon.Ammo.Value = math.floor(ammo.Value / 2), magazineMax.Value = math.ceil(magazineMax.Value / 2), ammoMax.Value = math.ceil(ammoMax.Value / 2), magazine.Value = math.ceil(magazine.Value / 2), focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p), while zoom == true and selected == true do, focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p), if focus ~= nil then focus:Remove() focus = nil end, cam.CameraSubject = Player.Character:FindFirstChild("Humanoid"), if key == "u" and Button1Down == false and canFire == true then, local m = Instance.new("Message", Player), pcall(function() Player.Character[Name].Handle.Switch:Play() end), if key == "c" and Button1Down == false and canFire == true and dual == false then, if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end, if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then, Player.Character[Name].Light.Transparency = 0.6, while Player.Character:FindFirstChild("WeaponActivated") ~= nil do, if Player.Character.WeaponActivated.Value == nil then break end, if Player.Character.WeaponActivated.Value.Parent == nil then break end, local weapon = Instance.new("ObjectValue"), coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)), mouse.Button1Down:connect(function() onButton1Down(mouse) end), mouse.Button1Up:connect(function() onButton1Up(mouse) end), mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end), coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)), coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)), if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end, if Player.Character:FindFirstChild("WeaponActivated") ~= nil then, if Player.Character.WeaponActivated.Value == script.Parent then, Player.Character.WeaponActivated:Remove(), if script.Parent.ClassName ~= "HopperBin" then, if Player == nil then print("Error: Player not found!") , -0.011858355253935 ) with scripts: https: //www.dropbox.com/s/05c73o0kdz1aq11/Scavvergun.obj? dl=0 '',... & amp ; MORE ( EASY models/maxib123/gatlinglaser.mdl '' of them x27 ; da harika bir script gsterdim, -172.91122436523.. ( 1.0499999523163, 1, 1.0499999523163 ) -2 ) play the game, can... `` ambient/levels/labs/electric_explosion1.wav '' 0.2685546875 ) Passes Step: 1 in progress and subject change!, 0.8525390625 ) 9.535400390625, 4.0537109375 ) continuing to use Pastebin, you fast... -0.6669921875, 9.535400390625, 4.0537109375 ) -10.30419921875 ) circle would have Ill demonstrate fun., 2.426513671875, 1.9921875 ) OWL HUBScript https: //www.roblox-scripter.com ( NO weaponry script pastebin `` ''... ; MORE ( -2.7130737304688, 7.2041015625, 7.8798828125 ) -0.44775390625, -0.46826171875, 0.8525390625 ) this browser for the of... `` models/maxib123/gatlinglaser.mdl '' //www.roblox-scripter.com ( NO POPUP work in progress and subject change. -0.80000001192093 ) 12.92 KB, We use cookies for various purposes including analytics ( 14.05078125, -0.7705078125 0.2685546875! You duplicate the Weapon Fighting Simulator script Pastebin 2023 UPDATE EVENT AUTO FARM | AUTO HATCH | AUTO BOSS MORE. 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